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Stacked materials update

Posted: Tue Mar 11, 2014 3:21 pm
by Labrats
Hi All,

Anyone can update me if there's ben a solution for stacked materials? I need to make a scene with a lot of stacked decals on different objects. I don't have time to unwrap everything, so it has to be done with the decals flat mapped on the objects. Any ideas? I know there is mix material/mix textures shader, but that's not really working if you want to specificly place different decals on 1 object.

Cheerz!
J

Re: Stacked materials update

Posted: Tue Mar 11, 2014 3:40 pm
by aoktar
Labrats wrote:Hi All,

Anyone can update me if there's ben a solution for stacked materials? I need to make a scene with a lot of stacked decals on different objects. I don't have time to unwrap everything, so it has to be done with the decals flat mapped on the objects. Any ideas? I know there is mix material/mix textures shader, but that's not really working if you want to specificly place different decals on 1 object.

Cheerz!
J
we have not support on as you know. You can try mixtexture and projection node with box option in imagetextures for manual placement.