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Colt Python 357

Posted: Thu Mar 06, 2014 1:22 pm
by John Yen
I'm satisfied with render power of Octane. But I think I need to get more familiar with Mix material node.
My bullet was consist of 2 materials, one for color, and one for metal. Would you guys mind to share some tips with me??? Thanks!

Re: Colt Python 357

Posted: Thu Mar 06, 2014 3:13 pm
by Olitech
Johnny, you're a badass! The texture work on the gun edges is so sweet.

Try this for a simple (single) metal setup:

Glossy material
-diffuse black or dark, dark brown
-specular colour to be the colour of your metal (ie: brass=yellow/ochre)
-IOR 7 or 8

best,
O

Re: Colt Python 357

Posted: Fri Mar 07, 2014 12:37 am
by ROUBAL
Great work on this model and excellent render ! ;)

Re: Colt Python 357

Posted: Thu Mar 13, 2014 2:54 pm
by John Yen
Hello Olitech:

Thank you so much for sharing a hint.
I've tried, and it's so simple.
I think I have basic idea and I'm going to play around with it for a while.
really appreciated~!


Hello Roubal:
Thanks! I need to do more studies and share with you~!
Cheers!

Re: Colt Python 357

Posted: Fri Mar 14, 2014 6:49 pm
by HHbomb
u shouldn't pose the gun in direction of wood planks, it make scene less real :-)

Re: Colt Python 357

Posted: Tue Apr 15, 2014 3:40 pm
by Bendbox
That second shot looks really great. Nice detail.