Page 1 of 1

Render with strange result

Posted: Fri Feb 28, 2014 3:11 pm
by -EnzO-
Hi,

I have a rendering problem I can not solve.
I'm doing a render with a vehicle, lot of black spots appear on the body.
a picture will be clearer than words :
NB_HDRI_TEST_02.jpg
If i move the camera, black spots disappear :
NB_HDRI_TEST_03.jpg
Another exemple:
NB_HDRI_TEST_04.jpg
NB_HDRI_TEST_05.jpg
I'm using max 2013 and octane 1.18

An idea to solve it ?

Thx ;)

Re: Render with strange result

Posted: Fri Feb 28, 2014 4:19 pm
by paoloverona
try to increase the rayepsilon value, I'm quite sure that that is the problem (in one of your picture I see some concentric circles that are tipically generated by incorrect rayepsilon value).

Re: Render with strange result

Posted: Fri Feb 28, 2014 4:39 pm
by -EnzO-
Thanx paoloverona,
The value was 0,0. I set the value to 0.001 and it works !

I installed the new version of octane and the result is really different ... (I think better but i don't understand why)
I have not changed the settings.

1.18 :
NB_HDRI_TEST_02.jpg
1.31 :
NB_HDRI_TEST_06.jpg

Re: Render with strange result

Posted: Fri Feb 28, 2014 5:30 pm
by bicket
-EnzO- wrote:Thanx paoloverona,
The value was 0,0. I set the value to 0.001 and it works !

I installed the new version of octane and the result is really different ... (I think better but i don't understand why)
I have not changed the settings.

1.18 :
NB_HDRI_TEST_02.jpg
1.31 :
NB_HDRI_TEST_06.jpg
Hi enzo
difference come from environnement map that don't have the rotation (check the translate 2d map)

Re: Render with strange result

Posted: Fri Feb 28, 2014 5:52 pm
by bicket