LED/LCD screen
Posted: Thu Feb 27, 2014 11:58 am
Hi.
Anyone have an idea how i can make a texture that simulates the light in a LED/LCD screen. Using texture emission is good, but other lights in the scene (like sunlight) will affect the screen in such a way that it brightens / washes it out. I need some way to have the image on the screen stay true to the original texture no matter how the lighting situation in the room changes.
In Vray this would typically be solved by excluding the object from illumination / GI, but i cant see any way of doing the same thing here, or is there?
Eivind
Anyone have an idea how i can make a texture that simulates the light in a LED/LCD screen. Using texture emission is good, but other lights in the scene (like sunlight) will affect the screen in such a way that it brightens / washes it out. I need some way to have the image on the screen stay true to the original texture no matter how the lighting situation in the room changes.
In Vray this would typically be solved by excluding the object from illumination / GI, but i cant see any way of doing the same thing here, or is there?
Eivind