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Morph cam & hotspot removal

Posted: Thu Feb 27, 2014 8:05 am
by tegatwork
Hi,

I've got a little issue while rendering an animation with a morph cam.

For that project, I'm using 8 cams that I'm already using for rendering stills. They are all ok.

I'm using Cinema4D's Morph cam tag to animate, and the problem is that Octane isn't taking individual cams settings anymore, like hotspot removal (I didn't check the depth right now).

Did I miss a trick?

Octane for C4D 1.01 / API 1.2 - Cinema4D R14 - Windows7 Pro

Re: Morph cam & hotspot removal

Posted: Fri Feb 28, 2014 5:52 pm
by aoktar
tegatwork wrote:Hi,

I've got a little issue while rendering an animation with a morph cam.

For that project, I'm using 8 cams that I'm already using for rendering stills. They are all ok.

I'm using Cinema4D's Morph cam tag to animate, and the problem is that Octane isn't taking individual cams settings anymore, like hotspot removal (I didn't check the depth right now).

Did I miss a trick?

Octane for C4D 1.01 / API 1.2 - Cinema4D R14 - Windows7 Pro
i'm not sure but it should be get active camera. Anyway, i'll check it

Re: Morph cam & hotspot removal

Posted: Mon Mar 03, 2014 7:55 am
by tegatwork
Hi,

Did you find something yet?

I'm encountering another problem, while rendering : black pictures are randomly appearing in my renders, as you can see on the screenshot. Once again, I really don't know what to do, other that calculate again the missing frames...

Re: Morph cam & hotspot removal

Posted: Thu Mar 06, 2014 8:42 am
by tegatwork
Am I the only one with those problems?