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IES
Posted: Sat Feb 22, 2014 12:48 pm
by samhal
Hey all you gurus. Whats the best way to setup IES lighting? Lets say I want to have some track lighting in a room along a wall (which by funny coincidence, I do)...how do you set something like that up?
Thanks,
Sam
Re: IES
Posted: Sat Feb 22, 2014 1:57 pm
by TRRazor
Just to make sure we're on the same page:
Are you talking about something like this ?
If this is the case you could load the ies-bitmap into the "efficiency or texture" channel of your lamp mesh.
Re: IES
Posted: Sat Feb 22, 2014 2:09 pm
by samhal
TRRazor wrote:Just to make sure we're on the same page:
Are you talking about something like this ?

Thats the exact page!

Thats pretty much what I did...it just doesn't "look" as good as some of the renders in the gallery here. Also, hotspots from hell unless I blur everything beyond recognition.
Re: IES
Posted: Sat Feb 22, 2014 2:19 pm
by TRRazor
What renders are you referring to specifically ?
mhhh...well I've found an article in the OctaneRender for 3DS Max FAQ that is referring to the subject
http://render.otoy.com/manuals/3dsMax/?page_id=97
However - if I try to reproduce it inside OctaneRender for Poser (using only a sphere) it doesn't show the ies texture in the light.
Paul, any suggestions ? Is this even possible in the Poser plug-in ?
Re: IES
Posted: Sat Feb 22, 2014 2:37 pm
by samhal
Hmmm...damned if I can find it! Hell it may even have been a google search, but what I'm after is something like this:
http://justviz.com/?portfolio=montpellier-street the second image - Master Bedroom
Re: IES
Posted: Sat Feb 22, 2014 2:52 pm
by TRRazor
Well one way would be to actually add a shaped glas in front of the light bulb that refracts the light in the way visible in the scene.
That would however takeaway a ridiculous amount of rendering speed.
I just tried it with several .ies and jpg files and it would not accept shaping the light output...
I know it works in Octane standalone it doesn't seem to be integrated into the Poser plugin though...maybe I'm all wrong and I'm too stupid to figure it out myself ^^
EDIT:
You have to attach the .ies-file to the
distribution of your light source.
Set the distribution to
grayscale or rgb image point to the .ies-file and voila ! Hope this helps

Re: IES
Posted: Sat Feb 22, 2014 3:01 pm
by Erick
Somewhere in the manual I read, that it's probably best, to put the IES map into the Distribution (and/or Orientation) slot. And to use a sphere.
Edit: Here's a link to the manual:
http://render.otoy.com/manuals/Standalone/?page_id=390
Edit-Edit ... what TRR just said =)
Re: IES
Posted: Sat Feb 22, 2014 3:33 pm
by TRRazor
I just did a quick setup for you, so you can see what I mean:
Setup of the scene:
Finished result:

Re: IES
Posted: Sat Feb 22, 2014 5:03 pm
by samhal
Ah-ha! Perfectamundo guys! A million thank yous!!!
Another case where RTFM would have saved me alot of headache.
Re: IES
Posted: Sat Feb 22, 2014 5:13 pm
by TRRazor
You're very welcome

And yeah, sometimes it can help
