Question regarding shadow catching for reflective object
Posted: Thu Feb 20, 2014 5:53 am
Hi guys, this might be a stupid question but i really hope someone could help me out.
so i was playing around with the shadow catcher feature with an environment map and i noticed that when i have a fully reflective object i could see the ground plane with the shadow catching material on the object's reflection. is there a way to fix this and have only the reflection of the environment and the shadow, instead of the ground plane blocking almost half of the environment?
so i was playing around with the shadow catcher feature with an environment map and i noticed that when i have a fully reflective object i could see the ground plane with the shadow catching material on the object's reflection. is there a way to fix this and have only the reflection of the environment and the shadow, instead of the ground plane blocking almost half of the environment?