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Question regarding shadow catching for reflective object

Posted: Thu Feb 20, 2014 5:53 am
by alexliuzinan
Hi guys, this might be a stupid question but i really hope someone could help me out.
so i was playing around with the shadow catcher feature with an environment map and i noticed that when i have a fully reflective object i could see the ground plane with the shadow catching material on the object's reflection.
screenshot
screenshot
is there a way to fix this and have only the reflection of the environment and the shadow, instead of the ground plane blocking almost half of the environment?

Re: Question regarding shadow catching for reflective object

Posted: Fri Feb 21, 2014 2:22 pm
by suvakas
Yep, I have the same exact problem. Seems like this is the way it works.
It's not properly implemented.

Suv

Re: Question regarding shadow catching for reflective object

Posted: Sun Feb 23, 2014 2:49 pm
by dionysiusmarquis
You can achieve this in Maya with a projection node linked to your camera and baking.