Octane Real Region Render video tutorial
Posted: Wed Feb 19, 2014 6:35 am
This whole idea coming from Bicket!
you can download excel and find detail from here:
http://render.otoy.com/forum/viewtopic. ... 07#p171607
===============================================================
hello octaners
I have to say,I am waiting a very long time,since 2010,but octane still can't support render region,which makes my whole work flow so hard!!
Every time my client said "how about let's remove those tea cup on the desk" or something like "please change this red wallpaper to a green one"!!! Yeah that's a hell in octane render,so I have to say f.v.v.k me T_T, again?? I have to re-render the whole image again!~~WTF....
===============================================================
Well someone may say , yeah u can create a plane object with enough segs,and then delete one of those segs to make a tiny hole,so that u can put a black diffuse material to this plane,and still can get the "region render"~~~BUT,u know what,I did this before,many times,and I only get 1%-3% speed improvement(yeah not much help)...so this "black diffuse option" still rendering the whole scene(altho it looks like a region render).
The worst part?? not much render speed improvement???? Not exactly~~~The worst part is if u render with realtime DOF effect,and then add a black diffuse plane..brabrabra....Guess what,u will get a really strange render result when a plane standing in front of the camera!!! so IMHO,this "plane fake region render" doesn't work well~~~
===============================================================
But now,things changed,we can make a real region render(altho it has to do some math~~) But my English sucks,and my math sucks too....Until one day,someone comes out with a smart option,so there u are~~~
Thanks to Bicket,now we just simply type some numbers and we have real region render!
you can download excel and find detail from here:
http://render.otoy.com/forum/viewtopic. ... 07#p171607
===============================================================
I just make a simple video to show you how it works! Altho it takes time to type numbers,which is boring~~but still it gets the work done~~
Thanks again Mr.Bicket !!! I wish we have a "thumb up" button in this forum!!
Works fine with 3ds max and standalone, and it should work in c4d,LW,maya,etc...
Blender doesn't~~~ Because blender support octane region render!! yeah Blender rocks~~~
===============================================================
by K.Shane
http://www.kshane.com
===============================================================
Sorry guys I don't know how to insert a youtube video
[youtube]www.youtube.com/watch?v=hHtzllaoops[/youtube]
you can download excel and find detail from here:
http://render.otoy.com/forum/viewtopic. ... 07#p171607
===============================================================
hello octaners
I have to say,I am waiting a very long time,since 2010,but octane still can't support render region,which makes my whole work flow so hard!!
Every time my client said "how about let's remove those tea cup on the desk" or something like "please change this red wallpaper to a green one"!!! Yeah that's a hell in octane render,so I have to say f.v.v.k me T_T, again?? I have to re-render the whole image again!~~WTF....
===============================================================
Well someone may say , yeah u can create a plane object with enough segs,and then delete one of those segs to make a tiny hole,so that u can put a black diffuse material to this plane,and still can get the "region render"~~~BUT,u know what,I did this before,many times,and I only get 1%-3% speed improvement(yeah not much help)...so this "black diffuse option" still rendering the whole scene(altho it looks like a region render).
The worst part?? not much render speed improvement???? Not exactly~~~The worst part is if u render with realtime DOF effect,and then add a black diffuse plane..brabrabra....Guess what,u will get a really strange render result when a plane standing in front of the camera!!! so IMHO,this "plane fake region render" doesn't work well~~~
===============================================================
But now,things changed,we can make a real region render(altho it has to do some math~~) But my English sucks,and my math sucks too....Until one day,someone comes out with a smart option,so there u are~~~
Thanks to Bicket,now we just simply type some numbers and we have real region render!
you can download excel and find detail from here:
http://render.otoy.com/forum/viewtopic. ... 07#p171607
===============================================================
I just make a simple video to show you how it works! Altho it takes time to type numbers,which is boring~~but still it gets the work done~~
Thanks again Mr.Bicket !!! I wish we have a "thumb up" button in this forum!!
Works fine with 3ds max and standalone, and it should work in c4d,LW,maya,etc...
Blender doesn't~~~ Because blender support octane region render!! yeah Blender rocks~~~
===============================================================
by K.Shane
http://www.kshane.com
===============================================================
Sorry guys I don't know how to insert a youtube video
[youtube]www.youtube.com/watch?v=hHtzllaoops[/youtube]