cinema 4d plugin shows strange material behaviour
Posted: Sat Feb 15, 2014 6:09 pm
Hello users,
I have a strange behaviour with my C4D plugin.
If I add a Material from the octane integrated DB to an object
it looks like picture 1. (Step 1) ... the verticles are shown in the render ?
(Because I also wanna have this material upddated I also added an octane object tag to the object.)
(Step 2)
When I perform a scene update the material shows up in the right manner.(Step 3) (picture 2)
Updates now work after I have updated the entire scene. (meaning the scene is fully reloaded
to the graphics cards memory)
After that, material changes from the octane material database are live updated.
So everytime I add a material to a specific object I have to perform those steps.
Object tags added to a group of objects (0 File in C4D) arent also working as expected ?
So whats wrong with my workflow ... or maybe with the C4D plugin ?
"aoktar" could you show how to perform live material updates when using DB materials and
oktane object tags.
Thanks, nick
I have a strange behaviour with my C4D plugin.
If I add a Material from the octane integrated DB to an object
it looks like picture 1. (Step 1) ... the verticles are shown in the render ?
(Because I also wanna have this material upddated I also added an octane object tag to the object.)
(Step 2)
When I perform a scene update the material shows up in the right manner.(Step 3) (picture 2)
Updates now work after I have updated the entire scene. (meaning the scene is fully reloaded
to the graphics cards memory)
After that, material changes from the octane material database are live updated.
So everytime I add a material to a specific object I have to perform those steps.
Object tags added to a group of objects (0 File in C4D) arent also working as expected ?
So whats wrong with my workflow ... or maybe with the C4D plugin ?
"aoktar" could you show how to perform live material updates when using DB materials and
oktane object tags.
Thanks, nick