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procedural texture

Posted: Fri Feb 07, 2014 9:29 pm
by ArminBeier
Hi
Is it possible to parent the procedural texture like checks, marble, turbulence to the object I assigned it?
Because when I animate the object with this material settings, it just looks weird. It stays at it's place while the object is moving.
Or can I bake the currect seen setting into a texture map so I can animate it?
examples of what I mean:
10fr.gif
test b 10fr.gif
Thanks

Re: procedural texture

Posted: Fri Feb 07, 2014 11:59 pm
by face_off
Hi

Set the "projection" pin on the procedural texture to "UV".

Paul

Re: procedural texture

Posted: Sat Feb 08, 2014 10:40 am
by ArminBeier
face_off wrote:Hi

Set the "projection" pin on the procedural texture to "UV".

Paul
Sorry, but I don't know where this projection pin should be.
Searched in the online manual, but didn't found anything.
I am using the plugin 1.20.2.1

Re: procedural texture

Posted: Sat Feb 08, 2014 12:09 pm
by face_off
The projection pin is a feature of the latest TEST version of the plugin. You will need to use it to do what you are trying to do.

Paul

Re: procedural texture

Posted: Sat Feb 08, 2014 12:46 pm
by ArminBeier
thanks :)