Drop of water "slow motion"
Posted: Sun Feb 02, 2014 11:16 pm
My first experiment with Octane Render in 3ds Max.
For those of you interested in what the PMC kernel can do...
Animation:
200 frames with a total render time of about 22 hours using one GTX Titan and a GTX 670.
2000 max samples.
Well, it actually ended up looking like a "water/jello" blob...
http://youtu.be/zyjD4NpaarM
For those of you interested in what the PMC kernel can do...
Animation:
200 frames with a total render time of about 22 hours using one GTX Titan and a GTX 670.
2000 max samples.
Well, it actually ended up looking like a "water/jello" blob...

http://youtu.be/zyjD4NpaarM