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Camera Projection
Posted: Fri Jan 31, 2014 1:17 am
by paxgraff
We're trying to figure out how to get the new camera projection feature working. Is there any documentation or sample scenes available to give us some pointers? Thanks...
Re: Camera Projection
Posted: Sat Feb 01, 2014 7:29 pm
by paxgraff
Aoktar... If you could just give us a clear screenshot of the XPresso setup from the video, that would be useful (assuming that's still the recommended approach). We can't make out all the nodes that you setup from the low res video.
We are really looking forward to trying out camera projection for a piece we are currently working on.
Thanks
Re: Camera Projection
Posted: Sat Feb 01, 2014 9:09 pm
by aoktar
i think that's posted in a thread. Anyway i'll put there. Also did you checked Camera projection in texturetag for that? I have added a link to Texture Projection, for linking camera/object orientation to Texture Coordinates. I mean that for 1.10 than biggers. I'm planning to publish a new version. But i can share with you for check it.
Edit:
Ok, it's there