Page 1 of 1

c4D render Tag in Octane?

Posted: Sun Jan 26, 2014 5:33 pm
by ralf_breninek
Hello everybody,

is it somehow possible to let an object only render in reflections, but not show up in the camera?
Like it is possible with the render tag?

Cheers
Ralf

Re: c4D render Tag in Octane?

Posted: Sun Jan 26, 2014 6:16 pm
by cleanerxx
the newest beta (1.09a with 1.24sdk) has a new octane objecttag. just uncheck "camera visibility".
reflection_visibility.jpg

Re: c4D render Tag in Octane?

Posted: Tue Jan 28, 2014 1:05 pm
by ralf_breninek
A great many thanks cleanerxx :D

After updating to the beta, it somehow works. I wrote somehow, because I am using the tag on a cloner. In my original scene that does not work, but if I do copy that exact cloner to a new scene it works like a charm. Here it works when the tag is put on the object within the cloner, onto the cloner itself, or even higher up in the hirachy. So just the way you would expect it from C4Ds own tags.

In the end I fixed my problem by placing the cloner outside of the view of the camera, which is sufficient for this scene. But I hope to not run into the same problem when I may not be able to move the geometry ...