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IES lights

Posted: Thu Jan 23, 2014 5:34 pm
by polxuriach
Hey guys! :D

I'm new with octane standalone and i've been practising a bit. I have used ies lights to render a car (MG),
but using one for the car headlights, only lights the ground like the mesh was facing down.
Then I just rendered the headlights as a normal emissive mesh.

Does someone know a solution for this? :)
(PMC render kernel)


Windows 7 Professional 64bits
16GB RAM
i7 3770K 3.9GHz
GTX 780 Ti

Re: IES lights

Posted: Thu Jan 23, 2014 8:25 pm
by roeland
The IES lights are a bit cumbersome at the moment, you have to change the projection of the IES texture from UV mapping to spherical projection. This new projection has a transformation you can use to rotate the IES light.

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Roeland

Re: IES lights

Posted: Thu Jan 23, 2014 9:01 pm
by polxuriach
Thank you Roeland I'll try this.