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Strange smoothing behavior

Posted: Wed Jan 22, 2014 9:53 pm
by ElderMessiah
Hi all,

I've got a little but very annoying problem with material smoothing...

material with "smooth" on
Image

same material with "smooth" off
Image

The object is a basic cube subdivided with subdivision modifier active. No matter how much I subdivide it, the result is the same... I even tried to use multi-resolution modifier but no change... I also tried to apply the modifier before render, recalculate normals and all I could think of but I can't seem to find a solution.

Anyone getting the same problem or is there something I missed here ?

Thank you for any solutions you can bring up, I'm pretty stuck with that and I have short deadline for the current project I'm on... :s