"Infinite floor" and "default light" how?
Posted: Mon Jan 06, 2014 11:24 pm
Hi again!
Octane Neewbie wrighting so bare with me ok?
I have two issues right now:
#1. The "default light". Is there a way to get rid of it so I can have a non lit scene? When I add an Octane light of any kind that "default light" is kind of.. well... in the way so to speak. My solution at this time is to add an environment light and turn that down to zero but I figure there must be a better way.
#2. It seems that the compositing tag is not taken into consideration by Octane. I have tried to load some different old project scenes with the "infinite floor" trick but the infinity is gone and the ground plane, usually a circular one, shows up in Octane.
Any ideas how to achieve that infinity effect?
Octane Neewbie wrighting so bare with me ok?

I have two issues right now:
#1. The "default light". Is there a way to get rid of it so I can have a non lit scene? When I add an Octane light of any kind that "default light" is kind of.. well... in the way so to speak. My solution at this time is to add an environment light and turn that down to zero but I figure there must be a better way.
#2. It seems that the compositing tag is not taken into consideration by Octane. I have tried to load some different old project scenes with the "infinite floor" trick but the infinity is gone and the ground plane, usually a circular one, shows up in Octane.
Any ideas how to achieve that infinity effect?