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Absorption of the transparent materials doubled??

Posted: Tue Dec 17, 2013 8:49 pm
by sphericall
Does anyone know how to get around the darkening of the areas where two objects overlap each other?
Of course they do not intersect each other but it seems unnatural.
When objects appear separately, they do not absorb light as much.
I'll be grateful for any advice.

Image

Re: Absorption of the transparent materials doubled??

Posted: Tue Dec 17, 2013 10:38 pm
by FooZe
Hi shperical,

What kernel are you using?
Try increasing the max depth (or specular depth if you are using direct lighting kernel).
Are you using absorption or just altering the transmission color?

Edit: Another thought is to try decreasing the ray-epsilon.

Thanks
Chris.

Re: Absorption of the transparent materials doubled??

Posted: Wed Dec 18, 2013 12:45 am
by sphericall
FooZe wrote:Edit: Another thought is to try decreasing the ray-epsilon.
I owe you a beer
Ray-epsilon helped :mrgreen: but I increased it from 0.0001 up to 0.0064
And the kernel is PMC.