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Feature request: support for dual-monitor
Posted: Mon Dec 16, 2013 4:50 am
by Rikk The Gaijin
I use dual-monitor in my daily work, as well as at home, and one thing I always wanted is the ability to detach the main render window and move it to another screen.
Does anybody wants it? Is that already considered as a future feature?
Re: Feature request: support for dual-monitor
Posted: Mon Dec 16, 2013 1:48 pm
by kavorka
Yes Please, I've been wanting this for some time.
Re: Feature request: support for dual-monitor
Posted: Mon Dec 16, 2013 6:08 pm
by raybender
+1 really annoying to be bound to one monitor in standalone
Re: Feature request: support for dual-monitor
Posted: Mon Dec 16, 2013 9:42 pm
by gah5118
+1
Re: Feature request: support for dual-monitor
Posted: Mon Dec 23, 2013 1:43 pm
by smicha
I just bought my second monitor - but it's a pity I cannot move the node graph to the second monitor.
Do you guys plan to introduce such support? If so, when?
Re: Feature request: support for dual-monitor
Posted: Tue Dec 31, 2013 3:00 pm
by Xertyos
+1
Re: Feature request: support for dual-monitor
Posted: Tue Dec 31, 2013 3:36 pm
by Phantom107
+1
Re: Feature request: support for dual-monitor
Posted: Tue Dec 31, 2013 3:55 pm
by voon
+1
Re: Feature request: support for dual-monitor
Posted: Tue Dec 31, 2013 6:00 pm
by acc24ex
I was asking for this a long time ago.. also upgrades to the node system.. now when I use it as a plugin for 3dmax I have all of those already.. it's better if they develop support for software apps - in the end - and use the energy for the core of the software
.. like now, they redeveloped the node system - and I don't really care that much any more, because I have it in the primary software package ..
.. anyway, I doubt they are going to do much about it now - a lot more other priorities now then before.. and they are probably going to have to rewrite the core of the software or something to get it working, like they did for nodes, and undo options now.. (again I don't care anymore about undo, nodes and double monitor support for octane standalone because it is supported in my main app .. the obvious choice - develop support for all software packages.. concentrate on the core), it's a bit like it's the year 1985. and we are discovering rendering engines, step by step slow development (I did learn a lot in the process though) - and now, it is the time to break it or make it! still love you octane, but we're getting impatient -
Re: Feature request: support for dual-monitor
Posted: Mon Jan 06, 2014 10:40 pm
by Gryshnak
+1, definitely. I've asked for this before. Put the render on one monitor, and all the nodes and gubbins on the other. The majority of renderers can do this already.