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Full support for Renderman RIB format in version 1.0

Posted: Sun Sep 26, 2010 6:23 pm
by electromusic.se
Does the full support for the RIB format mean that I could use Cineman material including procedural shaders in C4D and get the same shader/material results in Octane? (with the exception of real light of course :D ).

BTW, when is the 1.0 version planned to be released?

/Björn

Re: Full support for Renerman RIB format in version 1.0

Posted: Mon Sep 27, 2010 9:50 am
by radiance
Hi,

Our rib parser/API is in development and will be in the 1.x version, probably 1.1 or 1.2.
1.0 is coming very soon.

Radiance