glas material grainy :(
Posted: Sun Nov 10, 2013 11:27 pm
Hello everybody,
as you can see I am having some problems with grain on glas materials. What feels strange to me is that everything else looks fine. My Maxsamples are at 128 right now and I can for sure bump this up, but as soon as I get to a good looking result my render times get over 4 minutes too, which is almost like when I use the Cinema 4D physical render.
Has anybody got tipps on how to improve glas without increasing the maxsamples?
I am Using Cinema 4D R15 with a geforce GTX 560 Ti
as you can see I am having some problems with grain on glas materials. What feels strange to me is that everything else looks fine. My Maxsamples are at 128 right now and I can for sure bump this up, but as soon as I get to a good looking result my render times get over 4 minutes too, which is almost like when I use the Cinema 4D physical render.
Has anybody got tipps on how to improve glas without increasing the maxsamples?
I am Using Cinema 4D R15 with a geforce GTX 560 Ti