Movable proxy rendering in max
Posted: Fri Nov 08, 2013 6:34 pm
Hello.
Blender manual says:
"when rendering the animation sequence in “Movable proxy” mode – only the geometry having type “Movable proxy” will be retranslated and reloaded into Octane server every frame."
Is the same possible in 3ds max rendering?
db
Blender manual says:
"when rendering the animation sequence in “Movable proxy” mode – only the geometry having type “Movable proxy” will be retranslated and reloaded into Octane server every frame."
Is the same possible in 3ds max rendering?
db