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Movable proxy rendering in max

Posted: Fri Nov 08, 2013 6:34 pm
by Dave Berg
Hello.

Blender manual says:

"when rendering the animation sequence in “Movable proxy” mode – only the geometry having type “Movable proxy” will be retranslated and reloaded into Octane server every frame."

Is the same possible in 3ds max rendering?

db