Feature idea - Poser parameters
Posted: Tue Nov 05, 2013 8:15 pm
Hi,
I have an idea of a useful new feature:
Similar to Bagginsbill's parmatic, a new node could be implemented, similar to "floattexture", but rather than a value, it takes 2 parameters: a reference to a mesh and a string.
The node would perform a lookup to the meshes origin in Poser (prop or figure) and read the value of the parameter with the name of the string.
With this, in animations, transparency or a switch between two materials (feeding the value into a mix material) could be done.
Best regards,
Michael
I have an idea of a useful new feature:
Similar to Bagginsbill's parmatic, a new node could be implemented, similar to "floattexture", but rather than a value, it takes 2 parameters: a reference to a mesh and a string.
The node would perform a lookup to the meshes origin in Poser (prop or figure) and read the value of the parameter with the name of the string.
With this, in animations, transparency or a switch between two materials (feeding the value into a mix material) could be done.
Best regards,
Michael