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MB
Posted: Wed Oct 30, 2013 11:54 pm
by juanjgon
Under development for the next release

-Juanjo
Re: MB
Posted: Thu Oct 31, 2013 12:07 am
by FrankPooleFloating
Re: MB
Posted: Thu Oct 31, 2013 12:19 am
by juanjgon
It will work with all supported LW versions.
-Juanjo
Re: MB
Posted: Thu Oct 31, 2013 9:01 am
by gordonrobb
Nice work mate. I look forward to trying it.
That and the gradient node

Sorry, I can never resist it.
I'm more glad to see that there are still things being worked on. It's been kinda quite around here.
Re: MB
Posted: Thu Oct 31, 2013 9:19 am
by sigmamoon
OMG
sooooo great
thanks juanjo , can t be patient for this feature

Re: MB
Posted: Thu Oct 31, 2013 5:12 pm
by BorisGoreta
Groovy !

Re: MB
Posted: Fri Nov 01, 2013 7:55 am
by COBRASoft
Yeah! Juan does it again!
Re: MB
Posted: Fri Nov 01, 2013 3:23 pm
by juanjgon
Animation with MB enabled, 8 passes, 100 samples each pass.
-Juanjo
Re: MB
Posted: Fri Nov 01, 2013 5:56 pm
by FrankPooleFloating
Very, very nice Juanjo. And thank you for not making a dragon avalanche or something. Tired of seeing those guys.
And also thank you for taking away some of the sting - of it being November and still no release candidate. You brightened our week for sure.
Re: MB
Posted: Fri Nov 01, 2013 11:18 pm
by juanjgon
Animation with motion blur in a object with bone deformations and soft body dynamics.
-Juanjo