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Quick question regarding animation and memory

Posted: Sun Oct 20, 2013 3:08 pm
by Ndawg
Paul,

Quick question, I promise. I rendered 240 (960 x 640) animated path frames in Rhino (did not use Bongo).

My computer was extremely sluggish after rendering all frames (until a reboot): is this a result of my videocard's ram (660 ti 3gb) or my system ram (24gb)--or both?

(Just for my own information in future computer builds.)

Thank you,
Nathan

Re: Quick question regarding animation and memory

Posted: Sun Oct 20, 2013 4:16 pm
by newske
Are you using the latest version of Octane for Rhino? There was a memory leak that got fixed in one of the more recent versions. Check your RAM during the animation - if it's constantly building up then it's due to the memory leak.

Re: Quick question regarding animation and memory

Posted: Sun Oct 20, 2013 6:05 pm
by Ndawg
Thanks for that information. I have 1.20.1 beta 64_Test installed on August 28th.

I'm assuming that's the latest release unless I'm told otherwise?

Re: Quick question regarding animation and memory

Posted: Sun Oct 20, 2013 9:26 pm
by face_off
Is it still sluggish after shutdown and then restarting Rhino? If you open task manager, what is it reporting the memory used of your PC to be - and what is Rhino using after the animation?

Paul