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OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 5:18 pm
by James
Re: OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 7:02 pm
by radiance
This is a very good idea James,
please everyone, if you can add some screenshots of configurations here,
and we can include them in the upcoming documentation
Thanks

Radiance
Re: OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 7:30 pm
by pixie
James wrote:Here are screenshots of OBJ export settings that work with octane, please share export settings for apps not yet in this list and I will pop them in this post.
In blender I usually add normals and HQ, at least it had done no arm so far.
Re: OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 8:10 pm
by radiance
Yeah, exporting the normals is needed, especially when using glass materials as the normal is used for the refraction.
Here's my setup i'm using with blender to export a scene completely.
Radiance
Re: OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 8:22 pm
by pixelrush
it may be a good idea but its already getting confused with different settings and comments added. I wonder if the mods can edit this thread as we go so just the relevant info is available for quick reference. We dont want to end up reading through 20 pages to discover we should follow whats on p5 or something

Re: OBJ Export Settings for Octane
Posted: Fri Jan 29, 2010 8:25 pm
by Sam
Screenshots are gonna be in James first message, he just need to add them in a regular basis
Re: OBJ Export Settings for Octane
Posted: Sat Jan 30, 2010 2:18 am
by James
I will keep checking back and making sure that everything is in the first post.
Re: OBJ Export Settings for Octane
Posted: Sat Feb 06, 2010 5:24 am
by thwak
Is this correct for 2.49?
Re: OBJ Export Settings for Octane
Posted: Sat Feb 06, 2010 6:14 am
by WiKKiDWidgets
thwak wrote:Is this correct for 2.49?
I also poke the HQ button.
Re: OBJ Export Settings for Octane
Posted: Sat Feb 06, 2010 9:14 am
by pixelrush
I had a mesh ex Blender that kept crashing Octane.. very perplexing.
Finally found the culprit- a stray edge - dont export edges, Octane doesnt like it and doesnt give a specific error.
Better yet in edit mode use the built in script Clean Meshes to tidy up verts and edges.
Also I remind people to Remove Doubles, and Clear/Apply scale and rotation as good housekeeping habits.