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Octane Render Crashes

Posted: Fri Sep 17, 2010 7:44 pm
by bariscan90
Hi,here is my rig firstly;

Intel i7 930
GA-X58A-UD3R
Corsair 2000Mhz cl9 xms3 12GB Ram
Gigabyte GTX 460 OC edition,additionaly overclocked :

Core Clock : 825 mhz

Shader Clock : 1650 mhz

Memory Clock : 3600 mhz

High Power 850 Watt PSU

Windows 7 Ultimate

Nvidia 258,96 driver

Here is my problem; i have the demo of the octane renderer and when i try to add a mesh,it crashes right away,don't know why,i have the spaceship and chess scenes,these are the scenes i am trying to add,also i've done the obj. export settings right as its been showed in the forum,so what is the problem?Waiting for a quick answer,thanks.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 7:46 pm
by radiance
do the testsuite scenes work from our download page ?
it might be a driver related problem.

Radiance

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 7:48 pm
by bariscan90
OK,i will post a reply right away after i tried,let me check it.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 8:34 pm
by bariscan90
Nope,doesn't work!! When importing the mesh,it crashes during the compiling mesh process,and i get octanerenderdemo has crashed error.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 8:35 pm
by bariscan90
By the way,octane render just recognise 224 core of my gpu but i have 336 cuda cores,so ? what is the problem ?

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 9:41 pm
by matej
bariscan90 wrote:By the way,octane render just recognise 224 core of my gpu but i have 336 cuda cores,so ? what is the problem ?
That's a CUDA issue. The 3.2 version will address this.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 9:48 pm
by bariscan90
I have the version 3,21 of cuda :) So its not!

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 9:48 pm
by bariscan90
Here is another ss.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 10:02 pm
by matej
bariscan90 wrote:I have the version 3,21 of cuda :) So its not!
Thats probably why Octane crashes for you. :) Use 3.0 or 3.1
Also the devs need to compile Octane with 3.2 (which is still RC?), for changes to take effect.

Re: Octane Render Crashes

Posted: Fri Sep 17, 2010 10:04 pm
by bariscan90
No no,i had 3,0 but it was crashing anyway so now i updated everything up to date,so ?Any idea?