3 point lighting/spotlights etc
Posted: Fri Oct 11, 2013 5:51 am
So I thought I saw someone in a post say they had used spotlights (in the standalone). I can't find the post so I don't know who it was.
I'd like to use 3 point light (keylight for "sunlike" light), fill light for shadow control and backlight for edginess.
When I tried to use mesh emitters I wasn't getting much light out of them even setting the light to 100,000.
Anybody else been using lighting other than the default lighting able to provide any tips?
I'd like to use 3 point light (keylight for "sunlike" light), fill light for shadow control and backlight for edginess.
When I tried to use mesh emitters I wasn't getting much light out of them even setting the light to 100,000.
Anybody else been using lighting other than the default lighting able to provide any tips?