2 minutes of CAUSTICS!
Posted: Wed Oct 09, 2013 9:11 pm
Dear friends
Its a long time I don't make a comparison with the best commercial rendering software.
Probably you know I love gpu computing and my rendering pipeline is based mostly on two rendering engines: Octane and Vray
I never used iRay, only for tests but I can say that is the worst rendering engine that I ever tested!
I created a simple scene to check caustics.
I did this test to check Thea Presto features and I extended the test to all the other software that I own.
My conclusions are:
Octane render with PCM kernel is the best rendering engine for your gpus.
Thea Render is ok too, very fast but is not comparable to the quality of Octane, it lacks some caustic effects, it's flat or clamped.
Arion Live 2.1 is a good software but the new 2.5 release will generate faster and noiseless caustics (Chema posted a lot of examples)
Vray 3.0 has the worts rt support but on the cpu side it rules.
Octane PMC quality is comparable to the CPU kernels that we found in Thea.
The best Octane feature is interactivity and stability with your gpus. You can change your materials, lights, animations in realtime without wait one second.
All the other software use Activeshade frame buffer and We know that Activeshade sucks.
That's why Octane runs at the speed of light.
Otoy and Karba did a masterpiece.
All tests are made with 4 GTX580s, 16 bounces and cooked for 120 seconds.
regards
Its a long time I don't make a comparison with the best commercial rendering software.
Probably you know I love gpu computing and my rendering pipeline is based mostly on two rendering engines: Octane and Vray
I never used iRay, only for tests but I can say that is the worst rendering engine that I ever tested!
I created a simple scene to check caustics.
I did this test to check Thea Presto features and I extended the test to all the other software that I own.
My conclusions are:
Octane render with PCM kernel is the best rendering engine for your gpus.
Thea Render is ok too, very fast but is not comparable to the quality of Octane, it lacks some caustic effects, it's flat or clamped.
Arion Live 2.1 is a good software but the new 2.5 release will generate faster and noiseless caustics (Chema posted a lot of examples)
Vray 3.0 has the worts rt support but on the cpu side it rules.
Octane PMC quality is comparable to the CPU kernels that we found in Thea.
The best Octane feature is interactivity and stability with your gpus. You can change your materials, lights, animations in realtime without wait one second.
All the other software use Activeshade frame buffer and We know that Activeshade sucks.
That's why Octane runs at the speed of light.
Otoy and Karba did a masterpiece.
All tests are made with 4 GTX580s, 16 bounces and cooked for 120 seconds.
regards