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PSO-1
Posted: Thu Sep 16, 2010 7:51 pm
by matej
Hi!
Here's my current WIP Octane learning scene.
It's a widely used Russian military / civilian rifle scope, and a part of a broader WIP (coming eventually).
The scene is not yet finished - the environment is missing. Also there are some tweaks still to do on materials, UVs, scene composition..., but the main object & materials are roughly done.
Comments, critics, suggestions are ofcourse wanted.
PS,
I never thought I could spam renders before, hah

Re: PSO-1
Posted: Thu Sep 16, 2010 8:54 pm
by radiance
I really hope you're not planning to walk into a school and kill 10 kids and then yourself...
it would be an awefull waste of talent
very nice work.
Radiance
Re: PSO-1
Posted: Thu Sep 16, 2010 9:16 pm
by jakchit
beautiful in all areas
jack
Re: PSO-1
Posted: Thu Sep 16, 2010 10:31 pm
by matej
radiance wrote:I really hope you're not planning to walk into a school and kill 10 kids and then yourself...
it would be an awefull waste of talent
very nice work.
Radiance
Nah, the scope would just get in your way at close ranges, you can't aim properly...
No, but really, I fancy military stuff, but I'm not a violent type.
This was a modelling self-challenge for me, I just 'Octanized' it, now that I got more comfortable with the workflow...
Thanks!
Re: PSO-1
Posted: Thu Sep 16, 2010 10:35 pm
by matej
jakchit wrote:beautiful in all areas
jack
Thanks!

Re: PSO-1
Posted: Sun Sep 19, 2010 8:56 pm
by emresan
Hi. which modelling software did you use? Details seems great. i think it's kind a nurbs modelling or CAD software? isn't it?
Re: PSO-1
Posted: Mon Sep 20, 2010 6:34 am
by 3rdeye
very nice materials used..and I love the details..keep it coming ..
3rdeye
Re: PSO-1
Posted: Mon Sep 20, 2010 8:06 am
by Daniel
No critiques here. It looks wonderful!
Re: PSO-1
Posted: Mon Sep 20, 2010 1:42 pm
by matej
Thank you guys! I'll post some updates in a few days....
emresan wrote:Hi. which modelling software did you use? Details seems great. i think it's kind a nurbs modelling or CAD software? isn't it?
Hi.
Everything is done in Blender from scratch, with polygon modeling tools. I used only reference pictures, because I didn't find any blueprints for background... just some low-res drawing that helped me with scale. It was a modeling personal challenge and I wanted to go in details. It took some time, yes.
Just playing with scratches...
Re: PSO-1
Posted: Wed Sep 22, 2010 1:15 am
by acc24ex
This is really excellent work, and with polygonal tools and all.. you are mastering it pretty well, it looks like truly hard work doing it with poly tools, excellent texturing, that's what gives you the other 50% of reality.. destroy it man..
Also I think you'll be amazed when you discover what some of the cad packages can do, and make the modeling bit much easier, how long did it take you to do this part?