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Landscape setup
Posted: Fri Sep 27, 2013 6:21 pm
by ronjart
Been playing around with streamlining my vegetation workflow. Discovered the forest pro lets you xref files into max so the is no viewport/scene-size problems with lots of geometry. I'm using a simple mix material(diffuse with transparency and a glossy mat.) for most materials. Images are a little noisy, just some wip.
Re: Landscape setup
Posted: Fri Sep 27, 2013 6:22 pm
by Jorgensen
top nice!
Re: Landscape setup
Posted: Mon Sep 30, 2013 8:03 pm
by jbsfender
Very nice! Is that just Octane sun and sky you've used to light the scene?
Re: Landscape setup
Posted: Mon Sep 30, 2013 8:30 pm
by ronjart
Just a HDRI-environment.
Re: Landscape setup
Posted: Tue Oct 01, 2013 6:49 am
by jbsfender
Where did you get the HDRI from if you don't mind me asking? It has the prefect vibe for a exterior scene I am working on at the moment. It's great since forest pro works with Octane, finally makes busy exterior scenes possible!
Re: Landscape setup
Posted: Tue Oct 01, 2013 3:13 pm
by Ludovic_L
This is really beautiful.
Re: Landscape setup
Posted: Tue Oct 01, 2013 5:24 pm
by ronjart
You are in luck my friend! HDRI is from Michael Feuerroth's website, where he gives them away for free

:
http://www.feuerroth.de/free-stuff/
I've used the first one for this scene.
Re: Landscape setup
Posted: Tue Oct 01, 2013 5:25 pm
by Olitech
ronjart wrote:Discovered the forest pro lets you xref files into max so the is no viewport/scene-size problems with lots of geometry.
Landscape Test.jpg
Could you elaborate on this?
Are you saying this workflow ignores the texture and geometry count? I'm sure I've misunderstood this comment...
Or are you saying that there are no viewport problems with lots of geometry?
Can you give us an idea of the poly count for this scene?
best,
O
Re: Landscape setup
Posted: Tue Oct 01, 2013 5:40 pm
by ronjart
Sorry for not being more clear. This has nothing to do with the vram on your gfx-card. Just a way of loading in high amounts of high poly objects without slowing down the 3dsMax view-port or increasing the size of the actual .max file.
I just found out (I'm sure I'm not the first one

) how to use Forest Pro's library feature to xref other .max files. The scene only took about 1.3GB of vram on my 4gb gtx 680 (and I had chrome and some other programs running).
Re: Landscape setup
Posted: Tue Oct 01, 2013 7:20 pm
by Olitech
Ah yes, ok that's what I thought.
Thx for the reply.
Great WIPs by the way!
best,
O