Wrong calculaton of Lightbreaking in Octane?
Posted: Mon Sep 23, 2013 11:52 am
Hello everybody!
I experimented with a logo from a company called Video2Brain, which is made of 3 glass meshes. A red, green and blue glass plate. RGB. I layed one glass plate above the other and put a 6500Kelvin light source behind the logo.
In reality, when you do that, the light gets broken and for example the red above the green glass will become yellow. Ass usual in physics. I tried this in reality. I took a 6500 K Hensel softbox, placed the glassplates like in the logo and it looked like in the picture called LOGO 2.
When you have a look at the picture "Logo 1", the png file, you can see that octane does not calculate the colours as it should! I took like in reality 3 glass plates, specualr material, ior 1,44, transmission "pick colour" from the logo (pure rgb values = r 255, g 255 and blue 255), reflection white, dispersion 0, roughness 0! Also experimented with fake shadows on/off! No success!
I tried it with direct light, pmc and pathtracing, but i dont get accurate results. Am i doing something wrong?
As a little hint. I placed the same mesh in Arion and arion calculated the results correctly! I really hope i do something wrong and you guys can help me. I added the OCS as a rar file for your convenience!
Kind regards Chris!
I experimented with a logo from a company called Video2Brain, which is made of 3 glass meshes. A red, green and blue glass plate. RGB. I layed one glass plate above the other and put a 6500Kelvin light source behind the logo.
In reality, when you do that, the light gets broken and for example the red above the green glass will become yellow. Ass usual in physics. I tried this in reality. I took a 6500 K Hensel softbox, placed the glassplates like in the logo and it looked like in the picture called LOGO 2.
When you have a look at the picture "Logo 1", the png file, you can see that octane does not calculate the colours as it should! I took like in reality 3 glass plates, specualr material, ior 1,44, transmission "pick colour" from the logo (pure rgb values = r 255, g 255 and blue 255), reflection white, dispersion 0, roughness 0! Also experimented with fake shadows on/off! No success!
I tried it with direct light, pmc and pathtracing, but i dont get accurate results. Am i doing something wrong?
As a little hint. I placed the same mesh in Arion and arion calculated the results correctly! I really hope i do something wrong and you guys can help me. I added the OCS as a rar file for your convenience!
Kind regards Chris!