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Lightmap &/or AO output

Posted: Sun Sep 12, 2010 8:41 pm
by cakesson
I was wondering if you guys had considered letting people use Octane Render as a light bake/ ao bake engine. Not a view based one but one that would bake & output map of the combined uv's of the obj file. Think the inclusion of that feature would generate additional customers from the game engine crowd.

Would this be hard to do? Is all that information available at all times on a gpu renderer? Baking large light and ao maps are painful(ly slow) in mental ray when you want really high quality output...

Just wondering...
Thanks,

Re: Lightmap &/or AO output

Posted: Tue Sep 14, 2010 2:02 am
by michax
It could be great feature.
Is any chance that it will be available in future ?

Re: Lightmap &/or AO output

Posted: Tue Sep 14, 2010 9:31 am
by radiance
search the forum for 'baking' or 'lightmapping and you'll get a response ;)

Radiance

Re: Lightmap &/or AO output

Posted: Thu Sep 16, 2010 8:29 am
by cakesson
Totally understand that this wouldn't even be on any priority lists right now :)
If it would be possible down the road, I would be stoked.

Thanks for making rendering interactive and fun!

Re: Lightmap &/or AO output

Posted: Sat Oct 02, 2010 12:15 am
by michax
radiance wrote:search the forum for 'baking' or 'lightmapping and you'll get a response ;)

Radiance
I'm aware that is not prior feature when is a lot to do in another areas. But i want to write to show that is demand on lightmapping :) Thanks for great work so far!