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First animationtest with octane

Posted: Tue Aug 27, 2013 6:22 pm
by danForsgren
first shot of rendering animation in octane

picked up an old project done a couple of years ago to try and rerender it in octane.
very happy with the result

quick to setup and control the final output (though it could definitely be tweeked a lot more on this test, and too bad vimeo compresses the video so poorly)

-animation in maya, music in nanostudio for ipad.

enjoy

Image




[vimeo]http://www.vimeo.com/72608436[/vimeo]

http://www.vimeo.com/72608436

Re: First animationtest with octane

Posted: Tue Aug 27, 2013 7:09 pm
by kavorka
haha, love it.
Character animation is slick and I like the contrast with the low poly char in a nice realistic environment

Re: First animationtest with octane

Posted: Sun Sep 01, 2013 8:57 pm
by danForsgren
well thank you kavorka, i did have a version of this with a smoothed character, but i went for the low poly version in the end, it had more character:)

Re: First animationtest with octane

Posted: Mon Sep 02, 2013 7:25 am
by NVN
nice :-)

Re: First animationtest with octane

Posted: Tue Sep 03, 2013 8:11 am
by mtmx
Nice! The character's movement is great !

Re: First animationtest with octane

Posted: Tue Sep 03, 2013 1:04 pm
by eskandar
Well done,
love it!

Re: First animationtest with octane

Posted: Tue Sep 03, 2013 9:41 pm
by dawe
Awesome!
//Daniel

Re: First animationtest with octane

Posted: Wed Sep 04, 2013 3:12 pm
by sphericall
Gr8!!

Re: First animationtest with octane

Posted: Thu Sep 05, 2013 1:02 pm
by HHbomb
really good job !

Re: First animationtest with octane

Posted: Thu Sep 05, 2013 2:54 pm
by j3dj3d
Really well made animation. Nice rendering quality. I like the stylistic choice to leave the polys showing.