3ds Max to Octane Renderer
Posted: Thu Jan 28, 2010 10:42 am
Hi everyone,i am having problems importing the scene to octane from 3ds max.I export my scene as .obj without changing anything,every exporting options are default,it exports without any error but when i imported my scene to octane there are less meshes than my scene.I mean if there were 10 objects in the scene(3ds max),in octane there are just 5 objects and some objects come as attached to each other,i mean when i change the colour of the one 5 objects's colours change.How to export the scene to octane to work good with.And one more question,in official site of octane it says even with mid-range graphic card we get 10-15x more power for rendering,but in which case its true i wonder,i imported 3 spheres above a plane and it took about 10min to render perfectly,when rendering the same scene with final renderer it took 1sec,can you guys give me an information about this.Waiting for reply and thanks to the creaters of this powerfull program.