Clay render (Override mat)
Posted: Thu Aug 08, 2013 2:37 am
Hi all
I know there's a clay render mode in the standalone, does it exist in 3DsMax plugin?
I mean, like the "override material" in Vray?
I got a fairly complex scene and I'm in the process to set my cameras angles, with all the glossy / specular materials and the IES lights, even the previews take a while to render clearly enough to confirm the angle / DOF / lighting...
I know I could simply copy the scene, apply clay to everything, then set the views and merge the camera back into the original scene with the proper materials, just wanted to know if I could skip this...
I know there's a clay render mode in the standalone, does it exist in 3DsMax plugin?
I mean, like the "override material" in Vray?
I got a fairly complex scene and I'm in the process to set my cameras angles, with all the glossy / specular materials and the IES lights, even the previews take a while to render clearly enough to confirm the angle / DOF / lighting...
I know I could simply copy the scene, apply clay to everything, then set the views and merge the camera back into the original scene with the proper materials, just wanted to know if I could skip this...