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OCS file structure

Posted: Tue Aug 06, 2013 4:17 pm
by nicasoft
Hi,
I was trying to edit ocs file because I need
to build a parametric scene from an external utility.
Do you have any documentation on the XML structure of an ocs file?
Is there any limit on the number of nodes that you can import in the
demo version? (When I put more than 19 nodes octane crashes)
Thanks in advance.

Re: OCS file structure

Posted: Tue Aug 06, 2013 10:37 pm
by FooZe
The OCS format is a closed format so no documentation has been made available.
If octane is crashing most likely you have some syntax problem in the OCS file, rather than too many nodes (unless you are approaching something way above 19 - i would expect octane to grind to a halt before crashing if there were too many nodes).

Thanks
Chris.