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Weird renders. HELP

Posted: Sun Aug 04, 2013 7:32 pm
by Snoopy
Hello, I created an object and replaced all the similar shapes with instances
but the instances look weird.
I checked the normals of the original, also if there are unnecesary vertices, edges, etc but couldn't find any errors with the original mesh.
The original object renders fine.
Then I thought I need to triangulate the original mesh but still the same problem.
"Any" suggestion would be greatly appreciated, I have spent many hours with this problem :cry:

Thanks a lot in advance!!!
Snoopy

Re: Weird renders. HELP

Posted: Sun Aug 04, 2013 8:10 pm
by Snoopy
Here's the object:

Re: Weird renders. HELP

Posted: Sun Aug 04, 2013 8:13 pm
by Snoopy
Here's the obj that renders weird at different angles:

Re: Weird renders. HELP

Posted: Sun Aug 04, 2013 9:27 pm
by Snoopy
I created a new scene and loaded the object by itself and still get these weird lines,
they dissapear in some camera angles.

Re: Weird renders. HELP

Posted: Sun Aug 04, 2013 9:29 pm
by Snoopy
Here's the scene

Re: Weird renders. HELP

Posted: Sun Aug 04, 2013 9:55 pm
by Snoopy
I just noticed that if I remove the "Smooth" Option in the Octane Texture TAB, then it looks ok.
Why is that?
Is that normal?