Hi, there is a option in Vray named secondary ray bias. It is used to remove artifacts caused by to adjacent surface, is there something similar to this in octane?
Re: Secondary Ray Bias
Posted: Sat Aug 03, 2013 10:32 pm
by t_3
no, there is no directly similar thing in octane; can you post an image of the problematic area? maybe there is another way to get rid of it...