Render To Texture
Posted: Sat Aug 03, 2013 7:18 pm
Hi there,
any ideas how to achieve a render-to-texture approach for flythroughs and/or game engine export?
any work around ideas on how to bake the octane renders to geometry (other than cameramapping)?
::mate::
any ideas how to achieve a render-to-texture approach for flythroughs and/or game engine export?
any work around ideas on how to bake the octane renders to geometry (other than cameramapping)?
::mate::