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Glass'o water.

Posted: Sat Aug 03, 2013 12:04 pm
by oguzbir
I saw a new arion announcement. http://goo.gl/d6VpzH
And I just did a quick test how would octane render respond in a similar scene. Made the scene in around 20min. So, it shouldn't be judged as a academic comparison. Of course it could be performed better. That being said....

Scene rendered in PMC 14K samples. Caustic blur 0,02. Max depth 32. 45min render on a single Titan. OctaneDaylight is used. Sunsize 2.0 Materials used from liveDB.

Incase you care to tweak it your self. I also attached the scene file below.

The first image is the arion's image as posted in their site.
Other is the octane output
Arion's Glass render.
Arion's Glass render.
My way of Glass of water.
My way of Glass of water.
Octane_Glass_test.rar
The scene file
(18.67 KiB) Downloaded 642 times

Re: Glass'o water.

Posted: Mon Aug 05, 2013 5:21 pm
by HHbomb
hello, thanks for the file, good to see how other people work.
I think that you should not set pure black to "texture1" for the band effect.
when I set to 7 7 7, I get less noise at the edge of the black/"white".

Re: Glass'o water.

Posted: Tue Aug 06, 2013 2:59 am
by oguzbir
Thanks HHbomb ,
You are right about the blackness.

One quick question to you.
I couldn't manage to make the shadow of the water, sharper like arion guys did.
Would you somehow know a way to do that?
Can you post an sample

Re: Glass'o water.

Posted: Tue Aug 06, 2013 1:16 pm
by HHbomb
you can try to reduce sun size.

Re: Glass'o water.

Posted: Tue Aug 06, 2013 1:42 pm
by oguzbir
HHbomb wrote:you can try to reduce sun size.
Yeah I thought about that, too.
Eventhough I reduced the sunsize to 0.1 which is the limit. That shadow was no where near the compared render from arion.
I wonder if it is realated with the specular material limits or the sun.
Cause I couldn't achieve it not wiht changing caustic blur or daylight power.

Re: Glass'o water.

Posted: Sat Sep 19, 2015 9:00 am
by Areandres
Hi,
i warmup this thread.
I am quiet new with Octane.
And i must say i love it. First it was little disappointing because the glass was not so nice
but then i played around with it and now it works very good.
Watch attached picture to se my result.

And my first animationtest i made also you can watch it on youtube.

Greets Andy
https://youtu.be/PR5FseyvZHk

Re: Glass'o water.

Posted: Fri Sep 25, 2015 11:50 am
by VFXHive
Wow, very good and realistic 3D modeling and rendering of a water glass with water inside, great work...the second image is the one i like the most, it seem better and more realistic and i read that is the image you render ;) ....amazing work ;)