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How can i set a light source ?

Posted: Sat Sep 04, 2010 1:24 pm
by trantien40
How can i set a light source in octane render ?

i dont know how can do ! T_T

Who can help me ?

:?

Re: How can i set a light source ?

Posted: Sat Sep 04, 2010 3:23 pm
by colin
it's simple:
use a normal - e.g. a plane. give that plane a material.
in octane, you can let that plane emit light by changing its "null emission" parameter to "black body". that option lives on the bottom of every diffuse material. there you can set the lights color temperature too. (hence black body).

Re: How can i set a light source ?

Posted: Sat Sep 04, 2010 3:30 pm
by kloczas
trantien40 wrote:How can i set a light source in octane render ?

i dont know how can do ! T_T

Who can help me ?

:?
Any piece of mesh can be a light source in Octane - all you have to do is to set a diffuse material of a mesh and then set an emission value for that material (this option is available in pre23_2 version, you can't do it in 2.2 and earlier versions). And of course you can always simply use a sun as your light source ;)