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Outer space scenes and scale

Posted: Tue Jul 16, 2013 6:35 pm
by Dave_Yu
I'm doing a huge outer space scene and i cant use the Sun / Skylight system. I have a sphere with a hdri star field mapped to it for the background

I have a spaceship that is the size of a highrise and i need a very distant sun to cast a hard shadow on the spaceship.
I can't seem to max out the octane sphere light. Tried using a blackbody emission maxed out and still not bright enough. The size of the emitter must be small to cast sharp shadows.
Anyone have luck with this kinds of scenes?

Dave

Re: Outer space scenes and scale

Posted: Sat Jul 27, 2013 3:45 pm
by sascharossier
Lemmie bump this ... cause i would like to know as well ...

Re: Outer space scenes and scale

Posted: Sun Jul 28, 2013 4:01 pm
by MaTtY631990
If you have set this scene to accurate scale then this would be the issue. Try reducing the scale to be around 10x to 20x smaller, this will compensate with bring back the light intensity.