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Abstract house
Posted: Sat Jul 13, 2013 1:07 pm
by rappet
I am working on "Abstract House".
C&C are very welcome.
greetz,
Update:
The "Abstract House" is updated and placed in a different environment

The measurements are different then the original post and finetuned to more usuable spaces for housing. Also construction is added.
The visual is a mix of PY and DL rendering (5000s/px) and the only postproduction is the lensflare and the little green edge where building meets ground.
C&C are still very welcome

greetz,
Update II:
Jorgensen wrote:Wow, really like the second version.
It would be more clean if there only was one car

The image is updated with the final visual. One car is better indeed... (were three before. Further some small details are changed and I did some tweaking in contrast, color adn vignetting in post.
Thanx guys, for you C&C's.
Re: Abstract house
Posted: Sat Jul 13, 2013 3:23 pm
by glimpse
mm..as a fan of minimalism I love it! Simple but really nice! cozy atmosphere here!
one tip from critical standpoint is structure on it's own - thrird /highest/ volume should crush the second one (unless it is very light,) but for someone who has a bit of knowledge in construction, this might seem a bit of ..dreams or at least suspicious =)
maybe having some sort of metal columns in the midle part dividing glass planes would not distrub minimal feelling, but would give more believable look for the structure.
Re: Abstract house
Posted: Sat Jul 13, 2013 3:29 pm
by nehale
really nice and clean, what did you scatter the grass with?
Re: Abstract house
Posted: Sat Jul 13, 2013 3:49 pm
by Daniel
nehale wrote:really nice and clean, what did you scatter the grass with?
Everything but the house, car and driveway is a photo.
Re: Abstract house
Posted: Sat Jul 13, 2013 8:09 pm
by rappet
Daniel wrote:nehale wrote:really nice and clean, what did you scatter the grass with?
Everything but the house, car and driveway is a photo.
Almost... do not forget the man; he is not a photo
The walking path behind the house is 3D too.
and just a little bit of grass is scattered to the edges of the paths and nearby the house.
@Glimpse,
You are absolutely right about the construction.
The design is a one hour I-have-an-idea-2-model exercise...
Next step needed is a one hour construction-and-model exercise
Thank you guys for the comments.
Next post will be enhanced with construction.
Greetz,
Re: Abstract house
Posted: Sat Jul 13, 2013 8:50 pm
by bepeg4d
hi, just another point of view, the constructive hazard is not so unbelievable in 2013, but what really bump my mind at a first look is the absence of a base and a road for the car

anyway very pleasent image, well done

ciao beppe
Re: Abstract house
Posted: Sun Jul 14, 2013 2:45 am
by Daniel
Considering it's abstract, I don't think the infallibility of the construction really matters.
Re: Abstract house
Posted: Tue Jul 16, 2013 4:15 pm
by rappet
Thanx for your comments.
The "Abstract House" is updated with a second render;
you can see it at the start of this post.
greetz,
Re: Abstract house
Posted: Tue Jul 16, 2013 5:23 pm
by resmas
Nice concept, well done, the 2nd image is more complete.
cheers

Re: Abstract house
Posted: Thu Jul 18, 2013 1:07 pm
by Jorgensen
Wow, really like the second version.
It would be more clean if there only was one car
