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Clothing bump

Posted: Tue Jul 09, 2013 12:44 am
by bpzen
Hi all

I am having a hard time with clothing and bump or lack of bump map application.

The clothing I use has bump maps and despite cranking it way up in poser then also increasing git in Octane i see no change at all, so i figure i am missing something.

Would anyone have advice on how to get a texture to show better / at all with clothing, is bump change no the right setting in octane?

thanks

Re: Clothing bump

Posted: Tue Jul 09, 2013 1:14 am
by face_off
bpzen wrote:Hi all

I am having a hard time with clothing and bump or lack of bump map application.

The clothing I use has bump maps and despite cranking it way up in poser then also increasing git in Octane i see no change at all, so i figure i am missing something.

Would anyone have advice on how to get a texture to show better / at all with clothing, is bump change no the right setting in octane?

thanks
Can you post a screenshot of the Octane material tab for a material which is not rendering the bump pls? What version of the plugin are you using?

Re: Clothing bump

Posted: Tue Jul 09, 2013 11:07 am
by bpzen
Tanks Paul,

I am traveling all week but will post the poser settings, Octane settings and a sample image Saturday. I am sure its me. I am using what ever Octane pulls in and not changing the node but started to mess around with them after seeing the lack of texture on the cloth.

On the plane I plan to re read the manual this week too. :D

Re: Clothing bump

Posted: Tue Jul 09, 2013 4:53 pm
by Erick
I noticed that all versions previous to OctaneRender ver.1.20 were having an inverted bump setting.
Meaning that everything white had the biggest "dent" inwards, while black was "pushed out".
Now I haven't had time to play with ver.1.20 much yet, but I read that they may have corrected this issue now.
So maybe, when using an older version, using the invert option of the bump pin could help.

Re: Clothing bump

Posted: Wed Jul 10, 2013 3:34 pm
by xxdanbrowne
My own experience of bumps not working was with the standalone. I couldn't get them to work previous to version 1.20. Also sometimes they aren't noticeable so you have to fiddle with the scale setting. The equivalent might be true in the plugin.