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Depth map and Material id

Posted: Tue Jul 02, 2013 5:40 am
by Jorgensen
Hi

Just a quick question - is it possible to render depth map and material id, like it is in vray?

I seached the manual, but it did not pop up :-/

Thanks.

Re: Depth map and Material id

Posted: Tue Jul 02, 2013 5:46 am
by RayTracey
Hi jorgenson,

yes it's possible. First you have to select the deep channel kernel for rendering and then you can choose Z Depth and Material ID from the Preset drop down list.

Re: Depth map and Material id

Posted: Tue Jul 02, 2013 7:46 am
by Jorgensen
Thanks RayTracey - found it :-)