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Metro 2033
Posted: Mon Jun 24, 2013 7:14 pm
by Jaroff
Done for fun after reading.
Pathracing, render time 2h.
Hope You like it.
Re: Metro 2033
Posted: Mon Jun 24, 2013 11:03 pm
by p3taoctane
I like this. Try some depth of field and some vignetting.
Break one of the wall lights to give it an ominous mood.
Strong composition
Re: Metro 2033
Posted: Tue Jun 25, 2013 5:59 am
by Daniel
I think the scene looks too comfortable being so well lit. I think it could benefit from no lighting except a headlamp or torchlight illuminating the scene.
Re: Metro 2033
Posted: Tue Jun 25, 2013 12:33 pm
by UnCommonGrafx
Looks awfully cheery with such dreadful concepts. Quite a juxtaposition; I am unsure the artist was aiming for.
Fewer, dimmer lights seem apropos for a section of tunnel that has been deprecated.
For sure, your image invites the viewer to participate, as I have now done. .

Re: Metro 2033
Posted: Tue Jun 25, 2013 12:37 pm
by Zimshady
Hmm not bad, i woud try to set one Light behind the train.
Eventualy Volumetric Ligh*Octane Fog* for atmosphere

Re: Metro 2033
Posted: Tue Jun 25, 2013 1:37 pm
by Jaroff
Thank You for comments - You right it's to light, so I've done some curve correction and added some filter.
I hope this picture looks a little bit better.
Best Regards!
Pozdrawiam!