One more, it's a conversion off the carpaintshader in stand alone, my interpretation in Lightwave, flakes are procedural..
You can adapt it to you're needs but it's a bit complex (at least to me)
nice weekend guys,
Poly
Lightwave Octane Material library
Moderator: juanjgon
- Attachments
-
- CarPaint_Black.zip
- (4.76 MiB) Downloaded 803 times
win 8.2 / 64 / systemmem 27Gb / gtx 750Ti & asus stricks Gtx 780 6Gb
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Really glad to see this thread having some action. 
I'm away from my PC at the moment but will download these when I get back.
Thanks.

I'm away from my PC at the moment but will download these when I get back.
Thanks.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
A conversion off the "Concrete damp" stand alone material, modified the map a little bit so its bigger with lesser repetition of the map...
Use the scalar node to adapt the size
sheers
Use the scalar node to adapt the size
sheers
- Attachments
-
- ConcreteDamp.rar
- (14.58 MiB) Downloaded 761 times
win 8.2 / 64 / systemmem 27Gb / gtx 750Ti & asus stricks Gtx 780 6Gb
Please mods make this thread sticky!
Thanks Polytek. I adjusted the scene so its not so bluish and to have real sunlight. Hope you don't mind.
Wonder how we can simulate cut glass plate with green sides?


Thanks Polytek. I adjusted the scene so its not so bluish and to have real sunlight. Hope you don't mind.
Wonder how we can simulate cut glass plate with green sides?
- Attachments
-
- Glass_Breaklights_procedural_OC.zip
- (3.03 MiB) Downloaded 669 times
-
- Glass_smoked_OC.zip
- (3.06 MiB) Downloaded 649 times
-
- Gold_OC.zip
- (3.09 MiB) Downloaded 672 times
-
- Copper_OC.zip
- (3.03 MiB) Downloaded 640 times
Up to you "geo_n", if you want it a bit more vibrant just up the power off the hdri a bit, i prefer hdri lighting cause i feal it gives more nicer reflections and lighting, have to be careful not to wash out you're colors and overall lighting.
a conversion of the "concrete small cracks" material
a conversion of the "concrete small cracks" material
- Attachments
-
- ConcreteSmallCracks.zip
- (19.16 MiB) Downloaded 659 times
win 8.2 / 64 / systemmem 27Gb / gtx 750Ti & asus stricks Gtx 780 6Gb
Great stuff guys, thank you very much.
Has anyone have any idea how to make Sea/Water wavy surface wiht Depth simulated ?
I've made it work in LW native but have no idea how to conver something like this into Octane nodes ?
Has anyone have any idea how to make Sea/Water wavy surface wiht Depth simulated ?
I've made it work in LW native but have no idea how to conver something like this into Octane nodes ?
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
I am trying out some new materials where I control the reflection with a map and the map with a falloff node, it's a bit experimental and maybe i am making it a bit difficult...its an attempt to make a "rich old copper", the reflections are colorized to give it that distinctive copperisch glow.
Wat do you guys think, how can i make this look better?
Wat do you guys think, how can i make this look better?
- Attachments
-
- RichCopper.rar
- (7.11 MiB) Downloaded 717 times
win 8.2 / 64 / systemmem 27Gb / gtx 750Ti & asus stricks Gtx 780 6Gb
Looks good to me but maybe you could post image/reference where are you aiming to get
.

--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
That looks bloody good to me
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
Some nice skin renders here.
http://www.cgfeedback.com/cgfeedback/sh ... .php?t=751
Download the model here.
http://www.jonasavrin.com/2011/01/15/fr ... -vray-2-0/
http://www.cgfeedback.com/cgfeedback/sh ... .php?t=751
Download the model here.
http://www.jonasavrin.com/2011/01/15/fr ... -vray-2-0/