OBJ file from 3DSMax to crash Octane on import
Posted: Mon Aug 30, 2010 2:38 pm
Hi guys,
First I'd like to greet you for this amazing technology.
I downloaded the demo version, played with it a few hours, then tried to import my own mesh.
Unfortunately, the version of Octane I tried tends to crash each time I try to import an .obj file.
Here are the steps :
1/ Import my mesh from 3DMax 2010 (Win32) with the builtin obj exporter
2/ Start Octane Version 1.022 beta 2.2
3/ Click on "Add > Objects > Mesh" then select the .obj file previously imported
At this point, it just crash... I tried several export settings ("to maya", "to blender", "to zbrush", with triangles only, with ou without mesh optimization) with always the same unlucky result.
I'm using a PC with Windows Vista 64, 4 gigs of Ram, and a GF 8800 GTX
I uploaded the file, just in case you might want to reproduce this issue.
First I'd like to greet you for this amazing technology.
I downloaded the demo version, played with it a few hours, then tried to import my own mesh.
Unfortunately, the version of Octane I tried tends to crash each time I try to import an .obj file.
Here are the steps :
1/ Import my mesh from 3DMax 2010 (Win32) with the builtin obj exporter
2/ Start Octane Version 1.022 beta 2.2
3/ Click on "Add > Objects > Mesh" then select the .obj file previously imported
At this point, it just crash... I tried several export settings ("to maya", "to blender", "to zbrush", with triangles only, with ou without mesh optimization) with always the same unlucky result.
I'm using a PC with Windows Vista 64, 4 gigs of Ram, and a GF 8800 GTX
I uploaded the file, just in case you might want to reproduce this issue.