UNable to batch render because of image format
Posted: Wed Jun 19, 2013 3:41 pm
Hello guys,
I have a very strange error when batch rendering. THe rendering is processing, but at the end, the image is not written with this error:
0: STDOUT: Error: Octane: Error writing untonemapped OpenEXR image.
I have checked in the render globals, and I'm set to tiff16 as image format.
Nonetheless, I found in the outliner (with "dag objects on") the node octanesettings. In this one there an option for the image format:
PNG 8
PNG 16
EXR
EXR-tonemapped I have to render 22 shots with Octane, and I know it can work, but I don't see what I'm missing.
Thanks for your help guys.
Ciboulot
I have a very strange error when batch rendering. THe rendering is processing, but at the end, the image is not written with this error:
0: STDOUT: Error: Octane: Error writing untonemapped OpenEXR image.
I have checked in the render globals, and I'm set to tiff16 as image format.
Nonetheless, I found in the outliner (with "dag objects on") the node octanesettings. In this one there an option for the image format:
PNG 8
PNG 16
EXR
EXR-tonemapped I have to render 22 shots with Octane, and I know it can work, but I don't see what I'm missing.
Thanks for your help guys.
Ciboulot