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3dallusions scene Octaned
Posted: Mon Jun 17, 2013 2:29 am
by PAQUITO
This is an old scene from
http://www.3dallusions.com, Octaned by me. DL+AO+Physical sky. Some leveling in photoshop.
Re: 3dallusions scene Octaned
Posted: Mon Jun 17, 2013 8:21 am
by 3rdeye
very nice render !!
Re: 3dallusions scene Octaned
Posted: Mon Jun 17, 2013 2:27 pm
by PAQUITO
Thanks so much. I will try to make a PT render to see the differences.
Re: 3dallusions scene Octaned
Posted: Wed Jun 19, 2013 11:35 am
by Jaroff
Very nice!
Re: 3dallusions scene Octaned
Posted: Wed Jun 19, 2013 2:13 pm
by Vanya
PAQUITO wrote:Thanks so much. I will try to make a PT render to see the differences.
when will we see it?
Re: 3dallusions scene Octaned
Posted: Wed Jun 19, 2013 2:57 pm
by PAQUITO
Well, I´ve been testing different kernels for this scene, and honestly, I don´t see much difference from AO, diffuse, PT or PMC. I will render a smaller version in PMC (my humble 550 will take too much time for a big size in PMC). So you can check one versus another. Give me some time.
Re: 3dallusions scene Octaned
Posted: Wed Jun 19, 2013 6:24 pm
by PAQUITO
Here is the comparative: PMC vs AO. Sorry for the small size, but I can´t let it cook longer.
Anyways I think the changes are very noticeable this time. Better overall light distribution, the metals are better solved, the diffuses look more natural, the contact shadows are way better, and everything in general, although look less defined, it makes it look more real. In fact, I would say the AO version is too much defined.